
To live is to consume.
Eat. Fight. Eat (again). Sleep. Repeat.
That’s the daily routine of Ogor Mawtribes.
The Ogor Mawtribes are a nomadic race of big dudes who roam the Mortal Realms, devouring everything in their path. They’re driven by their ever-burning hunger and a spiritual connection to the Gulping God.
Even their hierarchy is based on it – the more you eat, the more powerful you are.
And that’s where the nomadic part comes in. The Ogors simply wander the realms, driven by the promise of their next meal. Their hunger can take them anywhere – from the cities of Sigmar, through Seraphon-infested jungles, to the most desolate corners of the realms.
However, Ogors have their roots (dating back to Warhammer Fantasy Battle) in a much colder setting. They hailed from the Mountains of Mourn – a range of high, frozen peaks in the eastern part of the Old World.
And recently, we were commissioned to paint an Ogor Mawtribes army in that aesthetic – adapting both the color palette and the basing to match that cold, mountainous setting.
Think we pulled it off? Take a look below and judge for yourself.
Ogor Mawtribes army - composition and full showcase
Ironblaster - heavy firepower on wheels and beastbone
No proper feast begins without a bang. The Ironblaster is the closest thing Ogors have to subtlety – which says a lot. It’s a wheeled beast-cannon hybrid, hammered together from war spoils, bone, and whatever passed for metal in the last village they flattened. And it’s dragged by a creature that looks like it could eat a horse.
Tyrant and Butcher - leadership, meat and madness
Every Mawtribe needs someone to shout loud enough to be heard over the chewing, and someone to make sure the pot never runs dry. The Tyrant is a leader ruling with the authority of someone who’s eaten more rivals than he can count. The Butcher is his culinary expert, constantly muttering recipes only he understands.
Maneaters - mercenaries with a specific taste
They’ve seen things. Fought everywhere. Probably eaten half of it. Maneaters are the wanderers and eccentrics of Ogor culture – Ogors who’ve left the tribe, fought across realms, and returned with strange gear, strange habits, and often stranger accents.
Mournfang riders - fast and furious
When Ogors grow tired of walking (rare, but it happens), they mount up on Mournfangs – creatures that look like angry slabs of muscle and fur. The bond between Ogor and beast is simple: go forward, break everything, eat what’s left.
Leadbelchers - walking cannons with bad manners
Leadbelchers don’t overthink it. They’ve got a cannon, they’ve got a target, and that’s the whole plan. Most of them have been hauling the same gun for years – patched up with scrap, bones, and bits of other guns, and they’ll keep dragging it around as long as it keeps making noise.
Subtle? Nah. Effective? Always.
Gluttons and Gnoblars - the hungry core of the Ogor Mawtribes army
This is where the tribe gets its name – a wall of meat, muscle, and appetite. Gluttons are here to eat, stomp, and keep moving until there’s nothing left worth chewing. They follow the Tyrant because he’s bigger, louder, and usually has the first pick from the pile. Among their ankles scurry the Gnoblars – little freeloaders who think proximity equals safety.
It doesn’t.
Got a model to feed? We’ve got the brush.
If this Ogor Mawtribes army got your stomach growling, we get it. There’s just something satisfying about a fully painted horde of hungry dudes stomping through frozen lands.
Got unpainted lads waiting for their moment? Or a lone model that deserves better than the grey pile? We’re all ears (and appetite).
Drop us a message. Tell us about your army, and let’s cook something together!
